Docebo learning management system now offers social learning and
gamification functionality
Naples, Italy, May 13, 2014, Social learning functionality
and gamification figure prominently among the new capabilities of
the latest version - version 6.3 - of the Docebo Learning Management
System (LMS). Previewed at ASTD 2014 in the USA and launched around
the world on the following day, this latest version of the LMS
Software as a Service (SaaS), from the disruptive Cloud E-Learning
solutions provider, facilitates new ways of enhancing users'
engagement in learning.
'The idea behind gamification is that, if you can help your
employees to enjoy - even a little bit - what they do, then you
should reap rewards in terms of employee motivation and
productivity,' explained Josh Squires, the Chief Operating Officer
of Docebo EMEA.
Alessio Artuffo, Docebo's Chief Operating Officer in North America,
added: 'You implement gamification by running competitions against
your performance objectives, learning goals or key performance
indicators (KPIs); making sure you set the pace of competition and
ensuring the top performers are displayed on a leader board. It's
also important that you reward your participants - even the ones
who're struggling in comparison with the others.'
This process of adding motivational elements within a learning
framework or system to increase user engagement is based upon game
theory and game mechanics. While it takes a systematic approach to
rewards and recognition programs, it adds a human incentive layer
and provides an effective motivation framework.
This means the use of leader boards, badges and high scores as well
as competitions with announcements of the winners. Winners get
tangible rewards for doing good work in a safely competitive
environment.
Docebo's LMS version 6.3 introduces a Gamification App which allows
Administrators to create badges - or awards - that learners can win
for achieving things inside the LMS. Earning these badges creates a
ranking for each user.
'Gamification can be a powerful tool within your learning and
development arsenal,' said Docebo's Josh Squires, 'but, initially,
you need to gather data, talk to experts and begin with some pilot
projects to see what works for your work culture.
'Nonetheless, identifying learning and skills development strategies
that are easy to relate to within a technologically familiar
environment is paramount for a successful Human Resources or
Training department. Gamification is a great starting place - and
the new version of the Docebo LMS makes it all possible.'
Version 6.3 of Docebo's LMS also addresses the growing concern among
learning and development (L&D) departments around the world for both
a larger quantity and quality of social learning - which can result
in higher levels of worker engagement. One way to build engaging,
enjoyable online courses is to design an interactive course with
advanced gamification features; while another way is to deliver a
course online within a social learning environment.
'If you want to build engaging, enjoyable and effective online
courses, you have to know about - and use - social widgets,'
commented Claudio Erba, Docebo's CEO. 'The new social widgets in
Docebo 6.3 allow for trainers to design fully interactive courses
which, in turn, makes learning more effective.'
Some of the new social widgets within the Docebo LMS are:
- Forum: a place for discussion, free or moderated, on one or
many topics
- Comments: a place to leave opinions, feedback or questions
about a course
- Assignment: a place where learners can upload new materials
and share them with other users or with the teacher / trainer
- Blog: a place to express ideas and share these directly
with the learning community, as well as rate posts and comments in
order to make their learning process more interactive, engaging and
social
All these widgets are shown on the same page as a course, allowing
developers to create a completely interactive and social environment
to achieve the desired learning goals.
'The Docebo LMS's social widgets - comments, forum, blog and
assignment - are easy to setup and learners find them easy to use,'
said Alessio Artuffo. 'Trainers can customize the environment for
each course to ensure users get what they really need.'
Docebo's other new product features enhance Web-based Training (WBT),
Instructor-led Training (ILT) and Blended Learning. In particular,
the Timezone feature - a new feature located in the 'Advanced
Settings' area of the software - allows administrators to deploy
online and blended training seamlessly around the globe, taking into
account the world's different time zones.
'The Docebo LMS connects people to knowledge, knowledge to people
and people-to-people,' said Claudio Erba. 'Its easily applied
technology helps remove the barriers to humanizing workplace
learning.
'We believe that the extra features in this new version of our
software platform further enhance our product offering and will
amplify user-driven learning experiences. In turn, this will further
help to make learning engaging, increase knowledge retention, and,
hence, facilitate the transfer and application of that knowledge to
the workplace.'
About Docebo
Docebo is a disruptive Cloud E-Learning solutions provider that is
revolutionizing the online training market with its Software as a
Service Learning Management System. Established in 2005, Docebo has
over 28,000 installations worldwide, and is sold in more than 65
countries around the world. The Docebo LMS offers an enterprise
solution for mid-sized to large organizations. Customers benefit
from Docebo solutions thanks to a scalable pricing model, a third
party integration (via API), and reliable service available 24/7 to
further enhance the user experience.